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vs. 膨腫

Strategy added by Jagûar

6

Average rating:

5

Ratings:

11

Incl. steps:

膨腫 128020
Special or not:0Special or not:152223786108061080

Skills: 2 2 2
Breed: Any

兔子
This pet can have the following breeds:

Breed Health Speed Power
SB 1465 322 240
HB 1546 305 240
HS 1546 322 227
HP 1546 292 257
SS 1400 357 227
BB 1481 309 244


>291

Special or not:0Special or not:152227296355763557

Skills: 2 2 2
Breed: Any

蒙古野兔
This pet can have the following breeds:

Breed Health Speed Power
SB 1465 322 240
HB 1546 305 240
HS 1546 322 227
HP 1546 292 257
SS 1400 357 227
BB 1481 309 244


>291

Special or not:0Special or not:152224796217862178

Skills: 2 2 2
Breed: Any

小兔子
This pet can have the following breeds:

Breed Health Speed Power
SB 1465 338 224
BB 1481 325 227


>291

Substitutes:

Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 15

Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 15

Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 15

Strategy suggested by: Anonymous

Edit: Minimum speed stat added to rabbits/pets used

Strategy tested and passed January 12th 2019

Turn 1
兔子
亂舞
閃躲
奔竄
蒙古野兔
亂舞
閃躲
奔竄
小兔子
亂舞
閃躲
奔竄
Pass
Bring in your 兔子
Bring in your 蒙古野兔
Bring in your 小兔子
Swap to your 兔子
Swap to your 蒙古野兔
Swap to your 小兔子
膨腫 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
兔子
蒙古野兔
小兔子
亂舞
閃躲
奔竄
亂舞
閃躲
奔竄
亂舞
閃躲
奔竄
膨腫
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[spell=Spellname] - [pet=Petname] dies
[spell=Spellname] - [enemy=Enemyname] dies
[spell=Spellname] until [pet=Petname] dies
[spell=Spellname] until [enemy=Enemyname] dies
Swap back to [pet=Petname]
[spell=Spellname] until the fight is won
Turn 2-4
兔子
亂舞
閃躲
奔竄
蒙古野兔
亂舞
閃躲
奔竄
小兔子
亂舞
閃躲
奔竄
Pass
Bring in your 兔子
Bring in your 蒙古野兔
Bring in your 小兔子
Swap to your 兔子
Swap to your 蒙古野兔
Swap to your 小兔子
膨腫 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
兔子
蒙古野兔
小兔子
亂舞
閃躲
奔竄
亂舞
閃躲
奔竄
亂舞
閃躲
奔竄
膨腫
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[spell=Spellname] - [pet=Petname] dies
[spell=Spellname] - [enemy=Enemyname] dies
[spell=Spellname] until [pet=Petname] dies
[spell=Spellname] until [enemy=Enemyname] dies
Swap back to [pet=Petname]
[spell=Spellname] until the fight is won
Turn 5
兔子
亂舞
閃躲
奔竄
蒙古野兔
亂舞
閃躲
奔竄
小兔子
亂舞
閃躲
奔竄
Pass
Bring in your 兔子
Bring in your 蒙古野兔
Bring in your 小兔子
Swap to your 兔子
Swap to your 蒙古野兔
Swap to your 小兔子
膨腫 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
兔子
蒙古野兔
小兔子
亂舞
閃躲
奔竄
亂舞
閃躲
奔竄
亂舞
閃躲
奔竄
膨腫
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[spell=Spellname] - [pet=Petname] dies
[spell=Spellname] - [enemy=Enemyname] dies
[spell=Spellname] until [pet=Petname] dies
[spell=Spellname] until [enemy=Enemyname] dies
Swap back to [pet=Petname]
[spell=Spellname] until the fight is won
Turn 6
兔子
亂舞
閃躲
奔竄
蒙古野兔
亂舞
閃躲
奔竄
小兔子
亂舞
閃躲
奔竄
Pass
Bring in your 兔子
Bring in your 蒙古野兔
Bring in your 小兔子
Swap to your 兔子
Swap to your 蒙古野兔
Swap to your 小兔子
膨腫 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
兔子
蒙古野兔
小兔子
亂舞
閃躲
奔竄
亂舞
閃躲
奔竄
亂舞
閃躲
奔竄
膨腫
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[spell=Spellname] - [pet=Petname] dies
[spell=Spellname] - [enemy=Enemyname] dies
[spell=Spellname] until [pet=Petname] dies
[spell=Spellname] until [enemy=Enemyname] dies
Swap back to [pet=Petname]
[spell=Spellname] until the fight is won
Turn 7+
奔竄 - 1st Rabbit dies
兔子
亂舞
閃躲
奔竄
蒙古野兔
亂舞
閃躲
奔竄
小兔子
亂舞
閃躲
奔竄
Pass
Bring in your 兔子
Bring in your 蒙古野兔
Bring in your 小兔子
Swap to your 兔子
Swap to your 蒙古野兔
Swap to your 小兔子
膨腫 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
兔子
蒙古野兔
小兔子
亂舞
閃躲
奔竄
亂舞
閃躲
奔竄
亂舞
閃躲
奔竄
膨腫
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[spell=Spellname] - [pet=Petname] dies
[spell=Spellname] - [enemy=Enemyname] dies
[spell=Spellname] until [pet=Petname] dies
[spell=Spellname] until [enemy=Enemyname] dies
Swap back to [pet=Petname]
[spell=Spellname] until the fight is won
Bring in 2nd Rabbit
兔子
亂舞
閃躲
奔竄
蒙古野兔
亂舞
閃躲
奔竄
小兔子
亂舞
閃躲
奔竄
Pass
Bring in your 兔子
Bring in your 蒙古野兔
Bring in your 小兔子
Swap to your 兔子
Swap to your 蒙古野兔
Swap to your 小兔子
膨腫 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
兔子
蒙古野兔
小兔子
亂舞
閃躲
奔竄
亂舞
閃躲
奔竄
亂舞
閃躲
奔竄
膨腫
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[spell=Spellname] - [pet=Petname] dies
[spell=Spellname] - [enemy=Enemyname] dies
[spell=Spellname] until [pet=Petname] dies
[spell=Spellname] until [enemy=Enemyname] dies
Swap back to [pet=Petname]
[spell=Spellname] until the fight is won
Turn 9
兔子
亂舞
閃躲
奔竄
蒙古野兔
亂舞
閃躲
奔竄
小兔子
亂舞
閃躲
奔竄
Pass
Bring in your 兔子
Bring in your 蒙古野兔
Bring in your 小兔子
Swap to your 兔子
Swap to your 蒙古野兔
Swap to your 小兔子
膨腫 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
兔子
蒙古野兔
小兔子
亂舞
閃躲
奔竄
亂舞
閃躲
奔竄
亂舞
閃躲
奔竄
膨腫
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[spell=Spellname] - [pet=Petname] dies
[spell=Spellname] - [enemy=Enemyname] dies
[spell=Spellname] until [pet=Petname] dies
[spell=Spellname] until [enemy=Enemyname] dies
Swap back to [pet=Petname]
[spell=Spellname] until the fight is won
Turn 10-12
兔子
亂舞
閃躲
奔竄
蒙古野兔
亂舞
閃躲
奔竄
小兔子
亂舞
閃躲
奔竄
Pass
Bring in your 兔子
Bring in your 蒙古野兔
Bring in your 小兔子
Swap to your 兔子
Swap to your 蒙古野兔
Swap to your 小兔子
膨腫 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
兔子
蒙古野兔
小兔子
亂舞
閃躲
奔竄
亂舞
閃躲
奔竄
亂舞
閃躲
奔竄
膨腫
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[spell=Spellname] - [pet=Petname] dies
[spell=Spellname] - [enemy=Enemyname] dies
[spell=Spellname] until [pet=Petname] dies
[spell=Spellname] until [enemy=Enemyname] dies
Swap back to [pet=Petname]
[spell=Spellname] until the fight is won
Turn 13
兔子
亂舞
閃躲
奔竄
蒙古野兔
亂舞
閃躲
奔竄
小兔子
亂舞
閃躲
奔竄
Pass
Bring in your 兔子
Bring in your 蒙古野兔
Bring in your 小兔子
Swap to your 兔子
Swap to your 蒙古野兔
Swap to your 小兔子
膨腫 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
兔子
蒙古野兔
小兔子
亂舞
閃躲
奔竄
亂舞
閃躲
奔竄
亂舞
閃躲
奔竄
膨腫
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[spell=Spellname] - [pet=Petname] dies
[spell=Spellname] - [enemy=Enemyname] dies
[spell=Spellname] until [pet=Petname] dies
[spell=Spellname] until [enemy=Enemyname] dies
Swap back to [pet=Petname]
[spell=Spellname] until the fight is won
膨腫 dies
兔子
亂舞
閃躲
奔竄
蒙古野兔
亂舞
閃躲
奔竄
小兔子
亂舞
閃躲
奔竄
Pass
Bring in your 兔子
Bring in your 蒙古野兔
Bring in your 小兔子
Swap to your 兔子
Swap to your 蒙古野兔
Swap to your 小兔子
膨腫 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
兔子
蒙古野兔
小兔子
亂舞
閃躲
奔竄
亂舞
閃躲
奔竄
亂舞
閃躲
奔竄
膨腫
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[spell=Spellname] - [pet=Petname] dies
[spell=Spellname] - [enemy=Enemyname] dies
[spell=Spellname] until [pet=Petname] dies
[spell=Spellname] until [enemy=Enemyname] dies
Swap back to [pet=Petname]
[spell=Spellname] until the fight is won

If there was a naming competition, I would vote for Bloaty McBloatface



3 Alternatives

8 Comments (EN)

Show first:


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Tyraelos

wrote on 01/12/2019

Works exceptionally well if you sub the first with Darkmoon Rabbit and use Huge, Sharp Teeth.
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(OP) Jagûar

wrote on 01/12/2019

Glad to hear it, but I don't have the Darkmoon Rabbit.
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2

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fr0z3night

wrote on 11/06/2017

change(#2) [self(#1).dead]
ability(Dodge:312)
ability(Stampede:163)
ability(Flurry:360)
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canofbutter

wrote on 01/18/2019

Not that you really need a script for this, but this one here won't work - as written, Flurry will never be used.
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(OP) Jagûar

wrote on 01/26/2019

Thank you. I've added it.
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(OP) Jagûar

wrote on 01/26/2019

Canofbutter: I needed flurry when I tested it. That you didn't need it, so much the better.
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canofbutter

wrote on 01/27/2019

You seem to misunderstand what I meant (also, I'm surprised it worked for you - I had to manually input the commands, the script 100% does not work).

In your script, there is nothing to stop Stampede from being cast continuously. Stampede has no cooldown once its complete, so the tdscript will hit that line and just execute stampede forever whenever Dodge is on CD. It seems likely you didn't intend that and wanted to use Flurry when Stampede's debuff was still up, meaning putting a condition on Stampede not to cast, such as:
ability(Stampede:163) [ !enemy.aura(Shattered Defenses:542).exists ]
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(OP) Jagûar

wrote on 01/28/2019

Sadly this particular script doesn't wanna play ball... meaning I can't remove it as silly as that sounds. I click on TD, highlight all text in the box that comes up, click delete which removes the text and leave a blank field and then I click save changes... and I get a black page. refreshing using F5 gives another black page. Clicking on the name Bloat gives me the strategy back, but the script is still there.

Sorry.
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(OP) Jagûar

wrote on 01/28/2019

I've been able to remove the lines of text in the script, but I can't do anything else atm. The box is empty.
For anyone reading this:
I'm sorry that it is this way, but when a script doesn't work as it should and I can't get the box annihilated, then this is the way it has to be for now. The issue have been reported with details. We'll just have to wait for it to be fixed.
Thank you for your patience
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(OP) Jagûar

wrote on 01/28/2019

Update: TD Script have been fixed.
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Gary Hicks wrote on 10/29/2017

Thank you, best strategy so far! PS, in Rematch you can use the filters: (select Rabbit) > Find Moveset > Sort by Power, from there pick and choose any matches (Critter, of course) that are 293+ Speed. Cheers
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Ellemir wrote on 09/17/2017

Took the third rabbit to finish it, but it works, THANK YOU.
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Emerald wrote on 09/17/2017

Just what I needed! Thanks!
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Brian1709 wrote on 09/16/2017

Very sraightforward
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Xna - Doomhammer wrote on 09/16/2017

Great. Too easy! 2nd rabbit 85% hp left.
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Eilistraee wrote on 09/16/2017

worked great. thanks!