^
vs. Flight of the Vil'thik

Strategy added by Atreb

100

Strategy 12 of 16
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Incl. steps:

Click the button to copy the script into your clipboard:

use(Weakness:471)
use(Drain Blood:1043) [ self.hpp<80 ]
use(Chaos Beam:1938)
Flight of the Vil'thik 162471
Special or not:0Special or not:1221242014320024200

Skills: 2 2 1
Breed: Any

Accursed Hexxer
This pet can have the following breeds:

Breed Health Power Speed
PB 1404 314 261


1 ZR0 1 0

Any Level 25+ Pet

1 ZR0 1 0

Any Pet

I used this to do the Shadowbarb Hatchling Quest

Your Hatchling does NOT need to be alive to complete quest.

Works well but very slow.

Script thanks to Lazey

Low XP
At least one of the pets for this strategy require the use of a specific breed.
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
This strategy is using pets obtainable from the Wow Trading Card Game (TCG) or the auction house for potentially high sums of gold.
This strategy is using pets obtainable only from the WoW In-Game Shop for Battle.net Balance or real money.
You can use this strategy to carry a low level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
Script
The strategy offers a Script that can be used with the Pet Battle Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 2:02
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 16
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
15479
25508
35535
46558
56578
67594
78607
89617
99624
1010627
1111627
1212624
1313617
1414607
1515594
1616578
1717558
1818535
1919508
2020479
2121446
2222409
2323370
2424327

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















Strategy Details
2 Min 2 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
16
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2023-11-10 23:43:04
The strategy was last updated on this date.
2020-02-22 14:35:39
The strategy was created on this date.
9,790
Pageviews. This number indicates how often this strategy has been accessed by visitors.
Tamer Details
Vale of Eternal Blossoms 7.17 32.01 (TomTom / Map Pin)
Low XP
This fight provides very low experience. It is usually not worth bringing a low level pet in. You can see detailed values by hovering over the XP tag.
Follow This Priority

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Accursed Hexxer
Arcane Blast
Drain Blood
Weakness
Any Level 25+ Pet
Any Pet
Pass
Bring in your Accursed Hexxer
Swap to your Accursed Hexxer
Vil'thik Hatchling comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Accursed Hexxer
Any Pet
Any Pet
Arcane Blast
Drain Blood
Weakness
Vil'thik Hatchling
Priority 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Accursed Hexxer
Arcane Blast
Drain Blood
Weakness
Any Level 25+ Pet
Any Pet
Pass
Bring in your Accursed Hexxer
Swap to your Accursed Hexxer
Vil'thik Hatchling comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Accursed Hexxer
Any Pet
Any Pet
Arcane Blast
Drain Blood
Weakness
Vil'thik Hatchling
Priority 2
Drain Blood on round 4, then on CD

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Accursed Hexxer
Arcane Blast
Drain Blood
Weakness
Any Level 25+ Pet
Any Pet
Pass
Bring in your Accursed Hexxer
Swap to your Accursed Hexxer
Vil'thik Hatchling comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Accursed Hexxer
Any Pet
Any Pet
Arcane Blast
Drain Blood
Weakness
Vil'thik Hatchling
Priority 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Accursed Hexxer
Arcane Blast
Drain Blood
Weakness
Any Level 25+ Pet
Any Pet
Pass
Bring in your Accursed Hexxer
Swap to your Accursed Hexxer
Vil'thik Hatchling comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Accursed Hexxer
Any Pet
Any Pet
Arcane Blast
Drain Blood
Weakness
Vil'thik Hatchling

I prefer the Flight of the Bumblebee




Emma#2823

wrote on 2020-10-15 05:56:42

Tried out Accursed Hexxer strat above on the second day of Shadowlands prepatch. Except used Arcane Blast as DragonsAfterDark pointed out. It worked but only just, my Accursed Hexxer was almost dead and backline pets too

DragonsAfterDark

wrote on 2020-03-02 12:09:05

I'm curious why Chaos Beam is used instead of Arcane Blast? Arcane Blast is magic damage, which is strong against flying pets. It shortened the fight from 20ish rounds down to 15 or 16 for me.

I also agree on a delay on Drain Blood. I consistently used mine on round 4 as the first time.

Lazey

wrote on 2020-02-23 09:07:18

I recommend a delay of the first Drain Blood. For me using it in round 2 directly (without losing enough HP to weakened Omni Slashes) lead to early deaths due to a lack of healing when it was on cooldown.

For a script I set the minimum Hexxer HP to 80% (~1100HP) for Drain Blood and it worked well:

use(Weakness:471)
use(Drain Blood:1043) [ self.hpp<80 ]
use(Chaos Beam:1938)

Shenk

wrote on 2020-02-22 15:34:01

i'm having a deja vu

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