Haunted Humanoids | Deathly Dragonkin | Flickering Fliers | Unholy Undead | Creepy Critters |
Mummified Magics | Eerie Elementals | Beast Busters | Aquatic Apparitions | Macabre Mechanicals |
Strategy added by Ozz
52
52
Average rating: |
4.4 |
Ratings: |
89 |
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Unfortunately this strategy is not crit-proof. If you get unlucky and Bloog kills Scabby, restart the fight. Assuming that doesn't happen, it's smooth sailing.
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RNG Script |
2 | 4.7 | 74% | 37 | 100
1:40
|
13+ | ||
Beast pets do +25% increased damage when they are below half health. This tactic takes advantage of that by using dmg modifiers first and then the heavy nukes. That heavily reduces the chance of failing and doesn't require a specific breed.
It worked for me 9 out of 10 times. You might have to restart if Bile Larva fails to kill first pet, you need it to survive so that it can apply acidic goo on the second pet. You can replace Moon-Moon with Feline Familiar (1/X/2). In that case, just use Prowl once he comes in and one or two Onyx Bite. One should be enough if you have a good roll on the damage :) |
RNG |
2 | 4.5 | N/A | 13 | 103
1:43
|
14+ | ||
EDITS:
From the comments below: 1) "This can work with H/H Scabby, but your diseased bites need to be on the higher end of the damage range. Also, the second pet can one-shot your nether pup with a crit, which adds a little RNG to the fight" 2) "if the diseased bite doesn't kill on turn 4 then you need to reset." 3) "the Lost Netherpup is supposed to take the hit from Flight" Thank you, commenters! Always glad to see when a strat works, even if there's a little RNG to it/works with a different breed. I needed to find a way around Xu-Fu, Cub of Xuen, as I didn't want to go level my monk in the middle of the achievement progress, I figured with as many pets as I have, there MUST be another way. I initially tried the Xu-Fu in the third slot strats, by trying a couple of other pets in those fights with similar-ish abilities as Xu-Fu, but the ability BITE isn't strong enough if they're going to take out a flying pet. So I decided to give the Scabby/Xu-Fu/Feline Familiar strat a shot, and tried once again to find other pets to stand in for Xu-Fu. In comes the Lost Netherpup, who also lives long enough to take the Lift-Off, giving you all the breathing room you need for that last pet :D Have fun, y'all non-Xu-Fu owners! Hopefully you've got the Netherpup! |
RNG |
2 | 4.5 | N/A | 29 | 103
1:43
|
14+ | ||
Script thanks to Logic
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Breed RNG Script |
2 | 4.4 | 57% | 52 | 91
1:31
|
13 | ||
Breed RNG |
2 | 4.9 | N/A | 10 | 98
1:38
|
13+ | |||
RNG Shop Script |
2 | 4.8 | 83% | 9 | 142
2:22
|
18 | |||
It's very Fun, because I use this play when I cleared daily quest ' Natural Defenders' in Ardenweald
It very good work. when my xu-fu don't stun |
RNG |
2 | 3.7 | N/A | 7 | 110
1:50
|
16+ | ||
Alternate strat based on available pets.
Blind is to stop heal from Devour, not to avoid headbutt. My Rose Taipan was P/P but others can work. (P/B may work if you crit.) **See comments for slight variations based on breed alterations for Rose Taipan |
Breed RNG |
2 | 3.8 | N/A | 6 | 142
2:22
|
18+ | ||
Winrate ~97%
|
Script |
2 | 5.0 | 99% | 0 | 140
2:20
|
17+ | ||
A bit of RNG involved, mostly with Bone Crusher. If Zandalari dies without Bone Crusher being in one-shot range from Xu-Fus Moonfire you need to restart.
Breed Info is conservative, might work with others. |
Breed RNG |
2 | 3.7 | N/A | 4 | 105
1:45
|
14+ | ||
RNG |
2 | 3.2 | N/A | 7 | 145
2:25
|
18+ | |||
This one can fail a lot, but will eventually get through, Hope you get crits, and they don't ehhe =) Good luck Hopefully this will be a skeleton frame for some more reliable strats at least =0)
|
RNG Script |
2 | 3.4 | 13% | 2 | 147
2:27
|
20+ | ||
RNG Script |
2 | 2.6 | 14% | 15 | 100
1:40
|
13+ | |||
Devourling's Health could matter during the battle, I didn't have another breed to test it with.
The RNG in Soulrush and Headbutt should make the difference here: Should you land a stun consider restarting the battle or try manuveuring from there by either swapping to Feline Familiar as soon as the Mudslide Root disappears or finishing Chipper with your Devourling. |
Breed RNG |
2 | 1.0 | N/A | 1 | 145
2:25
|
18+ | ||
Crit RNG still exists. Your Feline Familiar has just enough hp to eat a non-crit Mudslide and a non-crit highest roll from Burrow. After that, it should go pretty smooth, even if Snowfang gets Stunned.
Even though it might seem like a waste to Ice Tomb, it's there just in case you *do* get stunned and Bone Crusher comes back in because they healed from killing Snowfang with Devour. |
RNG Script |
2 | 0.0 | 18% | 0 | 145
2:25
|
19-20 | ||
4/4 wins (including mistakes) makes this one seem friendly for RNG
I used a P/P calf |
RNG |
2 | 0.0 | N/A | 0 | 93
1:33
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12-14 |
Incl. steps:
Skills: 1 * *
Breed: Any
Breed | Health | Power | Speed |
---|---|---|---|
PB | 1221 | 322 | 289 |
Skills: 2 * *
Breed: Any
Breed | Health | Power | Speed |
---|---|---|---|
BB | 1603 | 276 | 264 |
Skills: 1 * *
Breed: Any
Breed | Health | Power | Speed |
---|---|---|---|
HH | 1847 | 248 | 248 |
Substitutes:
1 / 3
Script thanks to Logic
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
= |
Pet levels to 25 with minimal XP lost |
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= |
Additional XP above level 25 is lost |
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Scabby | HH |
Xu-Fu, Cub of Xuen | PP |
Feline Familiar | PB |
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Must mend my mauled mittens
1
You must be logged in to vote on commentsSylvansight
wrote on 2023-07-11 07:44:50
-1
You must be logged in to vote on commentsNabuArat
wrote on 2021-05-24 15:16:25
quit [self(#1).dead & !enemy(#1).dead]
use(Rabid Strike:666) [round=1]
use(Diseased Bite:499)
use(Moonfire:595) [!weather(Moonlight:596)]
use(Vengeance:997)
use(Spirit Claws:974)
use(#1) [self(#3).active]
change(next)
1
You must be logged in to vote on commentsUniversity
wrote on 2022-01-05 16:30:09
3
You must be logged in to vote on commentsDarkke
wrote on 2022-05-13 03:44:57
3
You must be logged in to vote on commentsShywillow
wrote on 2021-10-17 12:24:30
1
You must be logged in to vote on commentssecretlyrich
wrote on 2022-04-18 17:18:20
1
You must be logged in to vote on commentsSpyderz9#1656
wrote on 2022-03-05 22:51:40
1
You must be logged in to vote on commentsAnwar#1342
wrote on 2021-08-23 19:17:02
1
You must be logged in to vote on commentsToenail
wrote on 2021-05-23 16:55:27
moonfire is doing 714 damage each time and vengence is doing 862-949 damage and that is with rabies still on bone crusher. waiting for a crit could take multiple attempts. something else that can hit harder or mitigate the horn gores may work better. 5th attempt worked only because horn gore crit for big damage (left Xu-fu with 171 hp) and vengeance killed bone crusher after that. (edited)
1
You must be logged in to vote on commentsRuler#1149
wrote on 2021-04-05 14:24:11
1
You must be logged in to vote on commentsnearlysober
wrote on 2021-04-26 02:49:07
This strategy is terrible, it doesn't work at all Xu-Fu is supposed to 2 shot the 2nd boss pet?
Not even close... seriously who is upvoting this? (edited)
1
You must be logged in to vote on commentsPumpel
wrote on 2021-05-04 05:55:25
I added a prowl after the first Onyx Bite and killed the 3rd pet with it. Still, I think, there is some RNG in it.
1
You must be logged in to vote on commentsJunrei
wrote on 2021-01-08 13:42:13
0
You must be logged in to vote on commentsEliya wrote on 2021-03-28 08:52:15
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You must be logged in to vote on commentsEliya wrote on 2021-03-28 08:52:17
1
You must be logged in to vote on commentsBrocknor wrote on 2021-03-07 21:48:41
1
You must be logged in to vote on commentsakesi#1338
wrote on 2021-03-05 20:10:52
6
You must be logged in to vote on commentsLogic
wrote on 2021-02-17 00:55:46
For those who don't have the Feline Familiar, any Dragonkin with Magic attack is a good replacement.
TD Script:
use(Rabid Strike:666) [!enemy.aura(Rabies:807).exists]
use(Diseased Bite:499)
use(Moonfire:595) [!weather(Moonlight:596)]
use(Vengeance:997)
use(Spirit Claws:974)
use(#1) [self(#3).active]
change(next) [self.dead]
1
You must be logged in to vote on commentsBrommy
wrote on 2021-02-12 14:35:23
2
You must be logged in to vote on commentskaribean
wrote on 2020-12-19 02:56:30
1
You must be logged in to vote on commentsEmaziz#2862
wrote on 2021-01-08 11:31:34
0
You must be logged in to vote on commentsVampyrr wrote on 2021-02-04 20:10:37
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You must be logged in to vote on commentsTruweildude wrote on 2020-12-25 04:53:03
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You must be logged in to vote on commentsDorelei wrote on 2021-01-24 02:16:42
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You must be logged in to vote on commentsQuefear wrote on 2021-02-02 11:08:49
Woroed on 8th try finnally. Either Scabby was dying before kiiling first or XU fu before kiling second. (edited)
0
You must be logged in to vote on commentsTwinkshunter wrote on 2021-02-01 05:10:57
2
You must be logged in to vote on commentsrookdown
wrote on 2021-01-31 10:30:29
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You must be logged in to vote on commentsIrix
wrote on 2021-01-31 21:22:11
24
You must be logged in to vote on commentsMutanis
wrote on 2020-12-11 11:41:45
But I would use Prowl + Call Darkness to kill Chipper
+ made a Script for it (Prowl + Call Darkness version):
quit [self(#1).dead & enemy(#1).active]
standby [round=2]
use(Rabid Strike:666) [!enemy.aura(Rabies:807).exists & enemy.hpp=100]
use(Diseased Bite:499)
use(Moonfire:595)
use(Vengeance:997) [enemy(#2).active]
use(Spirit Claws:974)
use(Onyx Bite:437) [enemy(#2).active]
use(Prowl:536) [enemy.round>1]
use(Call Darkness:256) [self.aura(Prowl:543).exists]
use(Onyx Bite:437)
change(next)
1
You must be logged in to vote on commentsgengen001
wrote on 2020-12-21 10:47:09
1
You must be logged in to vote on commentsSongbirdCS#1800
wrote on 2020-12-28 17:42:53
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wrote on 2021-01-11 08:22:20
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wrote on 2021-01-08 22:26:29
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wrote on 2021-01-02 16:11:39
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wrote on 2020-12-26 21:51:35
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You must be logged in to vote on commentsEros wrote on 2020-12-21 09:02:23
5
You must be logged in to vote on commentsD3adbolt
wrote on 2020-12-17 02:22:26
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You must be logged in to vote on commentsacr wrote on 2020-12-16 13:49:54
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You must be logged in to vote on commentsMoonraven wrote on 2020-12-14 14:12:20
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You must be logged in to vote on commentsLilianne
wrote on 2020-12-05 23:53:30
(I was left with 3 HP, and this was on an H/P - 1709 health Scabby.) (edited)
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You must be logged in to vote on commentsJana wrote on 2020-12-13 10:37:27
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wrote on 2020-12-12 04:33:31
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wrote on 2020-12-05 15:15:47
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You must be logged in to vote on commentsTysh wrote on 2020-12-16 14:16:24
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