Strategy added by eFse7en
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Any Level 1+ Pet
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*** 9.0.2 approved ***
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Level 1+ Tricky Script |
2 | 4.8 | 100% | 62 | 91
1:31
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12+ | |
Time: 0:49~0:59 (7-9 rounds)
Tested 13 January 2021 |
Script |
2 | 3.5 | 100% | 8 | 55
0:55
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7-9 | ||
Any Level 1+ Pet
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1st pet - the more power, the better. If you don't have Mechanical Axebeak, you could experiment with Stormwing
3rd pet - if you don't have Tranquil Mechanical Yeti, you can take any pet with good mechanical abilities to kill the last pet. If you don't care about leveling your pet, Mechanical Axebeak might be able to solo the fight if you use Lift-Off and Haywire against last enemy pet. |
Level 1+ Script |
2 | 5.0 | 100% | 3 | 111
1:51
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15+ | |
Any Pet
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~8-9 rounds
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Script |
2 | 5.0 | 95% | 3 | 70
1:10
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8-9 | |
Any Level 1+ Pet
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Level 1+ |
2 | 5.0 | N/A | 2 | 100
1:40
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14 | ||
Any Level 25+ Mech
Any Level 25+ Mech
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According to a new survey, 90% of men say their lover is also their best friend. Which is really kind of disturbing when you consider man’s best friend is his dog.
Stick with this rotation even if Blinded by Blinding Poison. Powerball will still give you the Speed Boost. Iron Starlette can sometimes solo this battle quickly. If you like to use Explode, it will do about 560 damage to Jennings. Thanks viddy and Lazey for TDscript. |
Script |
2 | 5.0 | 98% | 3 | 83
1:23
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11 | |
9 rounds.
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Script |
2 | 5.0 | 100% | 2 | 73
1:13
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9 | ||
Any Level 1+ Pet
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Level 1+ |
2 | 5.0 | N/A | 0 | 91
1:31
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12+ | ||
Any Pet
Any Pet
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2 | 5.0 | N/A | 3 | 135
2:15
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19+ | |||
Script |
2 | 5.0 | 100% | 3 | 62
1:02
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7 | |||
Breed Script |
2 | 5.0 | 100% | 3 | 66
1:06
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8 | |||
Any Level 1+ Pet
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Averages about 10 rounds. A bit faster than Iron Starlette strategy. Tiny bump of XP for leveling pet.
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Level 1+ Script |
2 | 4.0 | 98% | 3 | 86
1:26
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11+ | |
Any Level 25+ Mech
Any Pet
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I know not everyone has the In-Game Shop pets, but Lil' XT makes this fight quick and simple.
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Shop Script Unobtainable |
2 | 0.0 | 100% | 0 | 93
1:33
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14 | |
Any Level 1+ Pet
Any Pet
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Level 1+ |
2 | 0.0 | N/A | 0 | 105
1:45
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15+ | ||
Any Level 25+ Mech
Any Pet
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Quick streategy to pummel these nuisances, now without a shop pet!
And no, there are no leveling pets. Sometime prior, the xp of BfA pet masters has been nerfed since they can be engaged any time you wish regardless of their respective quest. The first pets blind is a pain. I recommend restarting if it does not die at round 4. |
RNG Script |
2 | 0.0 | 93% | 0 | 87
1:27
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10+ | |
Any Level 25+ Flyer
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Keep the Wind-Up buff up, and only use the attack when it is guaranteed to hit. Fill out with Powerball. Do this for the first two pets, and if your Iron Starlette dies on Jennings bring in Mechanical Axebeak and clean up with Haywire. Strategy is more fleshed out in tdscript. Time is roughly 60 seconds.
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Breed Script |
2 | 0.0 | 100% | 0 | 80
1:20
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12 | |
2 | 0.0 | N/A | 0 | 90
1:30
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9+ | ||||
Any Level 1+ Pet
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RNG Level 1+ |
2 | 0.0 | N/A | 0 | 116
1:56
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16 | ||
TSH alternative 7 turn strat
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Breed Script Unobtainable |
2 | 0.0 | 100% | 0 | 60
1:00
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7 | ||
Any of the flying pets with Call Lightning will work for slot #2, though ymmv, I just wanted to use the new pet ^^
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Script |
2 | 0.0 | 100% | 0 | 70
1:10
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8-9 | ||
Any Level 1+ Pet
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I thought the Teroclaw was supposed to be nerfed....
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Level 1+ Script |
2 | 1.0 | 54% | 0 | 134
2:14
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17 |
Incl. steps:
Any Level 1+ Pet
1st pet - the more power, the better. If you don't have Mechanical Axebeak, you could experiment with Stormwing
3rd pet - if you don't have Tranquil Mechanical Yeti, you can take any pet with good mechanical abilities to kill the last pet.
If you don't care about leveling your pet, Mechanical Axebeak might be able to solo the fight if you use Lift-Off and Haywire against last enemy pet.
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
= |
Pet levels to 25 with minimal XP lost |
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= |
Additional XP above level 25 is lost |
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Mechanical Axebeak | PP |
Tranquil Mechanical Yeti | HB |
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
I can't decide if I'm getting night horrors from the spiders or Dilberts friendly expression.
1
You must be logged in to vote on commentsKhuon#11581
wrote on 2022-09-06 20:47:29
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You must be logged in to vote on commentsAlayea
wrote on 2019-12-13 17:41:19
0
You must be logged in to vote on commentsthetravellor#1451
wrote on 2018-12-16 04:32:19
3
You must be logged in to vote on commentsEilhan
wrote on 2018-12-27 16:03:59
The Recount addon tells me I have 36 wins, 0 losses/draws with this strategy, many of them with a level 1 level pet. It works like clockwork with my PP Mechanical Axebeak, but maybe yours is another type?
The World Quest is up now, so I'll try to get another MA and post my findings afterwards.
1
You must be logged in to vote on commentsEilhan
wrote on 2018-12-27 19:12:55
change(#2) [self(#1).dead & !self(#2).played & self(#2).level<25]
change(#3) [self(#1).dead]
standby [self(#1).active & enemy(#3).hp<1099 & self(#2).level<25]
use(Lift-Off:170) [enemy.speed.fast & enemy.ability(Burrow:159).usable]
use(Lift-Off:170) [enemy.aura(Underground:340).exists]
use(Haywire:916) [enemy(#2).active]
use(Alpha Strike:504)
use(Call Lightning:204) [enemy(#3).hp>1098]
use(Ion Cannon:209)
1
You must be logged in to vote on comments(OP) eFse7en
wrote on 2019-11-11 08:05:50
As for the strategy, I've mostly focused on writing reliable TD script instead of transposing it to deterministic list of steps which can vary. (edited)
1
You must be logged in to vote on commentsCrystallynRose wrote on 2018-12-05 23:32:21
1
You must be logged in to vote on comments(OP) eFse7en
wrote on 2019-11-11 07:59:12
There is no step in the script to use any abilities on the leveling pet.
1
You must be logged in to vote on commentsEilhan
wrote on 2018-12-27 19:15:33
change(#2) [self(#1).dead & !self(#2).played & self(#2).level<25]
change(#3) [self(#1).dead]
standby [self(#1).active & enemy(#3).hp<1099 & self(#2).level<25]
use(Lift-Off:170) [enemy.speed.fast & enemy.ability(Burrow:159).usable]
use(Lift-Off:170) [enemy.aura(Underground:340).exists]
use(Haywire:916) [enemy(#2).active]
use(Alpha Strike:504)
use(Call Lightning:204) [enemy(#3).hp>1098]
use(Ion Cannon:209)
0
You must be logged in to vote on commentsMolsonofAle wrote on 2018-12-05 14:20:10
1
You must be logged in to vote on commentsReedwand
wrote on 2018-11-21 12:34:13
0
You must be logged in to vote on commentsSintanan wrote on 2018-11-16 04:20:47
1
You must be logged in to vote on commentsPocketMage
wrote on 2018-10-22 17:55:54
Night Horrors:495D:12271BR:11292L:ZL:
change(next) [ self.dead ]
if [ self(#1).active ]
use(#1) [ enemy(#1).active & enemy(#1).ability(#2).usable ]
use(#3) [ enemy.aura(Underground:340).exists ]
use(#2) [ !enemy(#3).active ]
use(#1) [ enemy(#3).hp > 645 ]
use(#1) [ self.speed.slow & enemy(#3).hp > 387 ]
standby
endif
change(2)
if [ self(#2).active ]
use(#3) [ enemy(#3).hp <= 560 ]
use(#1)
endif
0
You must be logged in to vote on commentsTamasra wrote on 2018-09-07 18:33:29
Decoy - Bombing Run - Flyby till Bombing Run, Continue doing the cycle of Flybys in between Bombing runs and using Decoy as it's up until the MPD dies then swap to the carry, then swap to Starlette and the gratuitous Wind-Up - Supercharge - Windup, with a Powerball if the Dragonling didn't do quite enough damage.
2
You must be logged in to vote on commentsRalthor#2472
wrote on 2018-09-06 18:36:01
change(next) [enemy(Jennings:2208).active & !self(Tranquil Mechanical Yeti:116).played]
ability(Lift-Off:170) [enemy.aura(Underground:340).exists]
ability(Alpha Strike:504) [enemy.ability(Burrow:159).usable]
ability(Haywire:916)
ability(Alpha Strike:504)
ability(Ion Cannon:209) [enemy.hp<1098]
ability(Call Lightning:204)
ability(Metal Fist:384)
1
You must be logged in to vote on commentsfr0z3night
wrote on 2018-09-07 02:56:33
standby [enemy(#3).active & self(#1).active]
change(#2) [self(#1).dead & !self(#2).played]
change(#3) [self(#2).active]
ability(Lift-Off:170) [enemy.aura(Underground:340).exists]
ability(Alpha Strike:504) [enemy.ability(Burrow:159).usable]
ability(Haywire:916)
ability(Alpha Strike:504)
ability(Ion Cannon:209) [enemy.hp<1098]
ability(Call Lightning:204)
ability(Metal Fist:384)
1
You must be logged in to vote on comments(OP) eFse7en
wrote on 2018-09-07 11:53:45
use(#1) [ enemy(#3).hp > 645 ]
use(#1) [ self.speed.slow & enemy(#3).hp > 387 ]
standby
1
You must be logged in to vote on commentsShinRyuuken
wrote on 2018-09-05 00:59:17
1
You must be logged in to vote on comments(OP) eFse7en
wrote on 2018-09-05 03:14:58
1
You must be logged in to vote on commentsKiwical#1727
wrote on 2018-09-05 06:51:09
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You must be logged in to vote on commentsCidershack#1883
wrote on 2018-09-05 13:44:02
3
You must be logged in to vote on commentsEekwibble
wrote on 2018-09-05 17:54:25
1
You must be logged in to vote on comments(OP) eFse7en
wrote on 2018-09-06 04:49:52
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You must be logged in to vote on commentsCobbler
wrote on 2018-08-24 17:24:20
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You must be logged in to vote on comments(OP) eFse7en
wrote on 2018-08-24 19:13:11
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You must be logged in to vote on commentsNo wrote on 2018-09-04 20:23:53
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You must be logged in to vote on commentsScrapbookee
wrote on 2018-08-24 11:49:14
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You must be logged in to vote on commentsEctothrix
wrote on 2018-08-24 11:46:19
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You must be logged in to vote on commentsAlexIs wrote on 2018-11-02 07:27:13
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You must be logged in to vote on comments(OP) eFse7en
wrote on 2019-11-11 08:01:40
So your 2nd pet shouldn't get any damage taken at all.
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