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vs. Fight Night: Sir Galveston

Strategy added by Kalagren

1

1

Strategy 4 of 6
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Incl. steps:

Click the button to copy the script into your clipboard:

use(Amplify Magic:488) [round>2]
use(Curse of Doom:218)
use(Arcane Blast:421)

use(Call Darkness:256)

change(next)
Fight Night: Sir Galveston 99182
Special or not:0Special or not:1122193111272819310

Skills: 1 2 2
Breed: Any

Court Scribe
This pet can have the following breeds:

Breed Health Power Speed
PS 1319 305 289


>276

Special or not:0Special or not:3002192611198419260

Skills: * * 2
Breed: Any

Hungering Claw
This pet can have the following breeds:

Breed Health Power Speed
HS 1546 292 257


>291

1 ZR6 12

Any Magic

Skills: Any
Breed: Any

Substitutes:

1
Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 3

1
High XP
At least one of the pets for this strategy require the use of a specific breed.
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
This strategy is using pets obtainable from the Wow Trading Card Game (TCG) or the auction house for potentially high sums of gold.
This strategy is using pets obtainable only from the WoW In-Game Shop for Battle.net Balance or real money.
You can use this strategy to carry a low level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
Script
The strategy offers a Script that can be used with the Pet Battle Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 0:59
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 8
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
1135981
2136353
3146683
4146971
5147219
6157425
7157590
8167714
9167796
10177838
11177838
12187796
13197714
14197590
15207425
16207219
17216971
18226683
19226353
20235981
21235569
22245115
23253900
24251980

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















=

Pet levels to 25 with minimal XP lost

=

Additional XP above level 25 is lost

Strategy Details
59 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
8
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2023-07-20 06:29:00
The strategy was last updated on this date.
2023-07-19 23:27:14
The strategy was created on this date.
1,900
Pageviews. This number indicates how often this strategy has been accessed by visitors.
Tamer Details
Dalaran:Broken Isles 28.3 23.4 (TomTom / Map Pin)
High XP
This fight provides a lot of pet experience. If possible to safely bring a low level pet in, it is worth doing so. You can see detailed values by hovering over the XP tag.
Court Scribe comes in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Court Scribe
Arcane Blast
Amplify Magic
Curse of Doom
Hungering Claw
Call Darkness
Any Magic
Pass
Bring in your Court Scribe
Bring in your Hungering Claw
Bring in your Magic pet
Swap to your Court Scribe
Swap to your Hungering Claw
Swap to your Magic pet
Sir Murkeston comes in
Coach comes in
Greatest Foe comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Court Scribe
Hungering Claw
Any Magic
Arcane Blast
Amplify Magic
Curse of Doom
Call Darkness
Greatest Foe
Coach
Sir Murkeston
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Court Scribe
Arcane Blast
Amplify Magic
Curse of Doom
Hungering Claw
Call Darkness
Any Magic
Pass
Bring in your Court Scribe
Bring in your Hungering Claw
Bring in your Magic pet
Swap to your Court Scribe
Swap to your Hungering Claw
Swap to your Magic pet
Sir Murkeston comes in
Coach comes in
Greatest Foe comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Court Scribe
Hungering Claw
Any Magic
Arcane Blast
Amplify Magic
Curse of Doom
Call Darkness
Greatest Foe
Coach
Sir Murkeston
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Court Scribe
Arcane Blast
Amplify Magic
Curse of Doom
Hungering Claw
Call Darkness
Any Magic
Pass
Bring in your Court Scribe
Bring in your Hungering Claw
Bring in your Magic pet
Swap to your Court Scribe
Swap to your Hungering Claw
Swap to your Magic pet
Sir Murkeston comes in
Coach comes in
Greatest Foe comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Court Scribe
Hungering Claw
Any Magic
Arcane Blast
Amplify Magic
Curse of Doom
Call Darkness
Greatest Foe
Coach
Sir Murkeston
Turn 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Court Scribe
Arcane Blast
Amplify Magic
Curse of Doom
Hungering Claw
Call Darkness
Any Magic
Pass
Bring in your Court Scribe
Bring in your Hungering Claw
Bring in your Magic pet
Swap to your Court Scribe
Swap to your Hungering Claw
Swap to your Magic pet
Sir Murkeston comes in
Coach comes in
Greatest Foe comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Court Scribe
Hungering Claw
Any Magic
Arcane Blast
Amplify Magic
Curse of Doom
Call Darkness
Greatest Foe
Coach
Sir Murkeston
Turn 4

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Court Scribe
Arcane Blast
Amplify Magic
Curse of Doom
Hungering Claw
Call Darkness
Any Magic
Pass
Bring in your Court Scribe
Bring in your Hungering Claw
Bring in your Magic pet
Swap to your Court Scribe
Swap to your Hungering Claw
Swap to your Magic pet
Sir Murkeston comes in
Coach comes in
Greatest Foe comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Court Scribe
Hungering Claw
Any Magic
Arcane Blast
Amplify Magic
Curse of Doom
Call Darkness
Greatest Foe
Coach
Sir Murkeston
Turn 5

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Court Scribe
Arcane Blast
Amplify Magic
Curse of Doom
Hungering Claw
Call Darkness
Any Magic
Pass
Bring in your Court Scribe
Bring in your Hungering Claw
Bring in your Magic pet
Swap to your Court Scribe
Swap to your Hungering Claw
Swap to your Magic pet
Sir Murkeston comes in
Coach comes in
Greatest Foe comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Court Scribe
Hungering Claw
Any Magic
Arcane Blast
Amplify Magic
Curse of Doom
Call Darkness
Greatest Foe
Coach
Sir Murkeston
Turn 6

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Court Scribe
Arcane Blast
Amplify Magic
Curse of Doom
Hungering Claw
Call Darkness
Any Magic
Pass
Bring in your Court Scribe
Bring in your Hungering Claw
Bring in your Magic pet
Swap to your Court Scribe
Swap to your Hungering Claw
Swap to your Magic pet
Sir Murkeston comes in
Coach comes in
Greatest Foe comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Court Scribe
Hungering Claw
Any Magic
Arcane Blast
Amplify Magic
Curse of Doom
Call Darkness
Greatest Foe
Coach
Sir Murkeston
Turn 7

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Court Scribe
Arcane Blast
Amplify Magic
Curse of Doom
Hungering Claw
Call Darkness
Any Magic
Pass
Bring in your Court Scribe
Bring in your Hungering Claw
Bring in your Magic pet
Swap to your Court Scribe
Swap to your Hungering Claw
Swap to your Magic pet
Sir Murkeston comes in
Coach comes in
Greatest Foe comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Court Scribe
Hungering Claw
Any Magic
Arcane Blast
Amplify Magic
Curse of Doom
Call Darkness
Greatest Foe
Coach
Sir Murkeston
Bring in your Hungering Claw

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Court Scribe
Arcane Blast
Amplify Magic
Curse of Doom
Hungering Claw
Call Darkness
Any Magic
Pass
Bring in your Court Scribe
Bring in your Hungering Claw
Bring in your Magic pet
Swap to your Court Scribe
Swap to your Hungering Claw
Swap to your Magic pet
Sir Murkeston comes in
Coach comes in
Greatest Foe comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Court Scribe
Hungering Claw
Any Magic
Arcane Blast
Amplify Magic
Curse of Doom
Call Darkness
Greatest Foe
Coach
Sir Murkeston
Turn 8

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Court Scribe
Arcane Blast
Amplify Magic
Curse of Doom
Hungering Claw
Call Darkness
Any Magic
Pass
Bring in your Court Scribe
Bring in your Hungering Claw
Bring in your Magic pet
Swap to your Court Scribe
Swap to your Hungering Claw
Swap to your Magic pet
Sir Murkeston comes in
Coach comes in
Greatest Foe comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Court Scribe
Hungering Claw
Any Magic
Arcane Blast
Amplify Magic
Curse of Doom
Call Darkness
Greatest Foe
Coach
Sir Murkeston

Better a silly girl with a flower than a silly boy with a horse and a stick.




Flipperine

wrote on 2023-10-11 12:11:02

Worked fine first time

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